Name |
MinLevel |
WearFlags |
ExtraBits |
Affects |
ToHit |
Damage |
Weight |
Script |
Type |
average |
Zone |
a hammer |
12 |
TAKE WIELD |
|
|
0 |
2d6 |
13 |
|
pound |
7 |
The Dwarven Kingdom |
a heavy wooden spear |
12 |
TAKE WIELD HOLD THROW |
|
|
0 |
2d7 |
2 |
|
pierce |
8 |
Western Jungle |
a wicked knife |
13 |
TAKE WIELD HOLD |
|
+1 to HITROLL |
0 |
2d5 |
5 |
|
backstab |
6 |
Inn of the Last Home |
a flail |
13 |
TAKE WIELD |
|
+2 to DAMROLL |
0 |
1d8 |
10 |
|
crush |
6,5 |
Kerofk |
Bevgul |
13 |
TAKE WIELD |
|
+2 to DAMROLL |
0 |
3d2 |
8 |
|
crush |
6,5 |
Inn of the Last Home |
a claymore |
13 |
TAKE WIELD |
|
-2 to HITROLL, +3 to DAMROLL |
0 |
4d4 |
16 |
|
1 |
13 |
New Ofcol |
a jojo |
14 |
TAKE WIELD |
|
|
0 |
4d3 |
1 |
|
blast |
8 |
Gaulic Village |
a flaming sword. |
14 |
TAKE WIELD |
!EVIL |
-8 to ARMOR |
0 |
4d3 |
12 |
|
slash |
8 |
Kerofk |
a big wooden spoon |
14 |
TAKE WIELD HOLD |
|
|
0 |
2d7 |
15 |
|
pound |
8 |
The Dwarven Kingdom |
Silk's dagger |
14 |
TAKE WIELD HOLD THROW |
!DONATE |
|
0 |
4d3 |
5 |
|
backstab |
8 |
Citadel of Riva |
a jagged spear |
15 |
TAKE WIELD |
|
|
0 |
2d5 |
15 |
|
backstab |
6 |
Draconia |
a poisoned scimitar |
15 |
TAKE WIELD |
EVIL !DONATE |
|
0 |
2d6 |
8 |
Exists |
pierce |
7 |
Orcland |
cobbler's hammer |
15 |
TAKE WIELD THROW |
|
+2 to HITROLL |
0 |
3d4 |
2 |
|
crush |
7,5 |
Man's End Part D |
the sceptre of the counceler |
15 |
TAKE WIELD |
|
|
0 |
3d4 |
5 |
|
crush |
7,5 |
Riva North |
a guard's hammer |
15 |
TAKE WIELD |
!GOOD |
|
0 |
3d5 |
15 |
|
crush |
9 |
Cave City |
the lumberjack's axe |
15 |
TAKE WIELD |
!GOOD |
|
0 |
3d6 |
10 |
|
slash |
10,5 |
The Isle of Trees |
a dagger made of coral |
15 |
TAKE WIELD |
|
+1 to HITROLL |
0 |
3d6 |
8 |
|
backstab |
10,5 |
Downtown |
a silver bow |
15 |
TAKE WIELD |
INVISIBLE !EVIL |
+1 to HITROLL, +1 to DAMROLL |
0 |
4d4 |
15 |
|
pound |
11 |
The Olympus |
empty |
15 |
TAKE WIELD HOLD |
|
|
3 |
7d3 |
13 |
|
0 |
14 |
The Ice Village |
a red glowing Whip |
15 |
TAKE WIELD HOLD |
INVISIBLE NODROP !GOOD !DONATE |
+3 to HITROLL, +2 to CON |
0 |
5d5 |
8 |
|
whip |
15 |
Sodom |
a naganita |
15 |
TAKE WIELD |
|
|
0 |
4d9 |
14 |
|
twohanded |
20 |
Ninja Hideout and Shrine |
a naginata |
15 |
TAKE WIELD |
|
|
0 |
4d9 |
14 |
|
twohanded |
20 |
The Daimyo's Keep |
a swordfish's sword |
15 |
TAKE WIELD |
|
+1 to STR, +1 to CON |
0 |
6d6 |
10 |
|
twohanded |
21 |
Under the sea |
a curved knife |
16 |
TAKE WIELD |
|
+3 to HITROLL |
0 |
1d8 |
8 |
|
backstab |
4,5 |
Harbour and Plains |
a kakusu tanto |
16 |
TAKE ARMS WIELD |
INVISIBLE |
+1 to DEX |
0 |
3d4 |
5 |
|
backstab |
7,5 |
The Tear-Silver Mines |
a pike |
16 |
TAKE WIELD |
|
|
0 |
2d8 |
20 |
|
slash |
9 |
Inn of the Last Home |
a wakizashi |
16 |
TAKE WAISTE WIELD |
|
|
0 |
3d5 |
8 |
|
backstab |
9 |
Riva South |
a quenched sword |
16 |
TAKE WIELD HOLD |
INVISIBLE |
|
0 |
3d5 |
14 |
|
slash |
9 |
Rome |
a double-edged axe |
16 |
TAKE WIELD |
!GOOD |
|
0 |
3d5 |
14 |
|
slash |
9 |
Dark Woods |
a jo |
16 |
TAKE WIELD |
|
|
0 |
3d5 |
3 |
|
pound |
9 |
The Tear-Silver Mines |
a rolling pin |
17 |
TAKE WIELD HOLD THROW |
!EVIL !NEUTRAL |
+3 to HITROLL |
0 |
2d4 |
1 |
|
pound |
5 |
Gaulic Village |
an axe |
17 |
TAKE WIELD |
|
+4 to DAMROLL |
0 |
1d6 |
14 |
|
slash |
7,5 |
Kerofk |
a large brass staff |
17 |
TAKE WIELD |
!EVIL |
|
0 |
4d4 |
5 |
|
pound |
10 |
Pasturelands and Roads |
a crossbow |
17 |
TAKE WIELD |
DARK |
|
0 |
4d4 |
3 |
|
1 |
10 |
Assassi-Castle |
a yari |
17 |
TAKE WIELD HOLD THROW |
|
|
1 |
5d3 |
8 |
|
backstab |
10 |
The Tear-Silver Mines |
a hunting bow |
17 |
TAKE WIELD HOLD |
|
|
0 |
3d6 |
2 |
|
pierce |
10,5 |
The Dwarven Kingdom |
Mandorallen's war lance |
17 |
TAKE WIELD HOLD THROW |
!EVIL !NEUTRAL |
|
0 |
3d6 |
25 |
|
twohanded |
10,5 |
Citadel of Riva |
a large halberd |
17 |
TAKE WIELD |
|
-3 to HITROLL, +3 to DAMROLL |
7030 |
3d6 |
15 |
|
twohanded |
13,5 |
Skavenblight |
a glowing dagger |
18 |
TAKE WIELD |
|
+2 to HITROLL |
0 |
1d14 |
1 |
|
backstab |
7,5 |
Rand's Tower |
a huge halberd |
18 |
TAKE WIELD |
|
+1 to HITROLL |
0 |
6d3 |
15 |
|
twohanded |
12 |
Walls of Man's End |
a huge leather whip |
18 |
TAKE WIELD |
|
|
0 |
3d7 |
7 |
|
whip |
12 |
Cave City |
a shepherd's staff |
19 |
TAKE WIELD |
!EVIL |
+1 to CON, +5 to MOVE |
0 |
3d4 |
6 |
|
pound |
7,5 |
Pasturelands and Roads |
a whip |
19 |
TAKE WIELD |
|
|
0 |
2d9 |
5 |
|
whip |
10 |
Skavenblight |
a wizard's staff |
20 |
TAKE WIELD HOLD |
DARK EVIL !GOOD !NEUTRAL |
+15 to MANA, +2 to HITROLL |
0 |
3d4 |
3 |
|
pound |
7,5 |
Skavenblight |
a sturdy axe |
20 |
TAKE WIELD |
|
-2 to HITROLL, +2 to STR |
0 |
2d8 |
20 |
|
slash |
9 |
Inn of the Last Home |
an elven bow |
20 |
TAKE WIELD HOLD |
|
+4 to HITROLL |
0 |
3d5 |
9 |
|
backstab |
9 |
Sodom |
a wakizashi |
20 |
TAKE WAISTE WIELD |
|
|
0 |
3d5 |
4 |
|
slash |
9 |
Fukushu Village |
a wakizashi |
20 |
TAKE WAISTE WIELD |
|
|
393 |
3d5 |
4 |
|
slash |
9 |
Iaitanto Wilderness |
the butcher's knife |
20 |
TAKE WIELD |
!EVIL !DONATE |
|
0 |
5d3 |
4 |
|
backstab |
10 |
Cave City |
a bench |
20 |
TAKE WIELD HOLD THROW |
|
|
0 |
1d20 |
29 |
|
pound |
10,5 |
Bassa (by Sir) |
a rusty longsword |
20 |
TAKE WIELD |
NODROP !GOOD |
-5 to DEX |
0 |
3d6 |
5 |
|
slash |
10,5 |
Darken Wood |
a mining pick |
20 |
TAKE WIELD |
|
|
0 |
3d6 |
8 |
|
pierce |
10,5 |
Troll domain |
a heavy wooden club |
20 |
TAKE WIELD HOLD |
|
+1 to DAMROLL |
0 |
5d3 |
18 |
|
pound |
11 |
The Mountain Area |
a lion's paw |
20 |
TAKE WIELD |
|
+2 to HITROLL, +2 to DAMROLL |
3 |
3d5 |
20 |
|
5 |
11 |
The Great Pyramid |
the harlequin warblade |
20 |
TAKE WIELD |
!DONATE !SINK |
+1 to DAMROLL |
6 |
3d6 |
10 |
|
slash |
11,5 |
Harlequin's Fortress |
a Necronist's mace |
20 |
TAKE WIELD |
!GOOD |
|
0 |
3d7 |
19 |
|
pound |
12 |
Grassy Land |
an epee |
20 |
TAKE WIELD |
|
+2 to HITROLL |
0 |
12d1 |
12 |
|
backstab |
12 |
Kerofk |
a stone scimitar |
20 |
TAKE WIELD |
|
-1 to HITROLL, +3 to DAMROLL |
0 |
2d8 |
18 |
|
slash |
12 |
The Great Pyramid |
a great bow |
20 |
TAKE WIELD HOLD |
|
+3 to HITROLL, +3 to DAMROLL |
0 |
3d5 |
10 |
|
backstab |
12 |
Sodom |
a battle-sword |
20 |
TAKE WIELD HOLD |
!DONATE |
|
0 |
3d7 |
8 |
|
backstab |
12 |
Moonglow Underground |
a deadly dagger |
20 |
TAKE WIELD HOLD THROW |
!RENT !DONATE |
-10 to HITROLL, -10 to DAMROLL |
0 |
5d8 |
9 |
|
backstab |
12,5 |
The Ice Village |
a claymore |
20 |
TAKE WIELD |
|
-2 to HITROLL, +1 to DAMROLL |
0 |
4d5 |
16 |
|
twohanded |
13 |
The Dark Hills |
Poseidon's Trident |
20 |
TAKE WIELD |
INVISIBLE !EVIL !DONATE !SINK |
+2 to WIS |
0 |
3d8 |
16 |
|
whip |
13,5 |
The Olympus |
a Necronist's sword |
20 |
TAKE WIELD |
!GOOD |
|
0 |
4d6 |
17 |
|
slash |
14 |
Grassy Land |
a Necronist's blade |
20 |
TAKE WIELD |
!GOOD |
|
0 |
4d6 |
16 |
|
whip |
14 |
Grassy Land |
the Necronist Death Razor |
20 |
TAKE WIELD |
!GOOD |
|
0 |
4d6 |
15 |
|
slash |
14 |
Grassy Land |
the Golden Claw |
20 |
TAKE WIELD |
!EVIL |
+2 to DAMROLL |
0 |
4d5 |
20 |
|
5 |
14 |
New Ofcol |
a quarterstaff |
20 |
TAKE WIELD |
!DONATE !SINK |
|
0 |
7d3 |
5 |
|
twohanded |
14 |
Godpalaces |
the Assassin Dagger |
20 |
TAKE WIELD |
!DONATE LIMITED |
+2 to DEX |
0 |
4d6 |
5 |
Exists |
backstab |
14 |
Orderrooms |
Dancing Sword |
20 |
TAKE WIELD |
INVISIBLE !GOOD |
+1 to HITROLL, +2 to DAMROLL |
0 |
4d5 |
9 |
|
slash |
14 |
The Icy Plains |