Name |
MinLevel |
WearFlags |
ExtraBits |
Affects |
ToHit |
Damage |
Weight |
Type |
average |
Zone |
a red rose |
0 |
TAKE HEAD WIELD HOLD THROW |
!SINK |
|
0 |
0d0 |
1 |
pierce |
0 |
Capture the Flag |
a broom |
0 |
TAKE WIELD |
|
+3 to HITROLL, -3 to DAMROLL |
0 |
2d3 |
8 |
pound |
1 |
New Ofcol |
a dart |
0 |
TAKE WIELD |
|
|
0 |
1d2 |
1 |
backstab |
1,5 |
Inn of the Last Home |
a wooden spoon |
0 |
TAKE WIELD |
|
|
0 |
1d2 |
1 |
pound |
1,5 |
Fukushu Village |
a wooden club |
0 |
TAKE WIELD |
|
|
0 |
1d3 |
3 |
pound |
2 |
Northern Midgaard Main City |
a wooden club |
0 |
TAKE WIELD |
|
|
0 |
1d3 |
3 |
crush |
2 |
Moonglow I |
a wooden stick |
0 |
TAKE WIELD |
|
|
0 |
1d3 |
3 |
pound |
2 |
City of Al'khandriis |
a nedoow bulc |
0 |
TAKE WIELD |
|
|
0 |
1d3 |
3 |
pound |
2 |
Midgaard Mirror |
a wooden staff |
0 |
TAKE WIELD |
|
|
0 |
1d4 |
6 |
8 |
2,5 |
The High Tower of Sorcery |
a dagger |
0 |
TAKE WIELD |
|
|
0 |
1d4 |
1 |
backstab |
2,5 |
Northern Midgaard Main City |
a small wooden sword |
0 |
TAKE WIELD |
|
|
0 |
1d4 |
1 |
backstab |
2,5 |
Northern Midgaard Main City |
a large leg bone |
0 |
TAKE WIELD |
|
|
0 |
1d4 |
5 |
pound |
2,5 |
The Great Eastern Desert |
a broom |
0 |
TAKE WIELD HOLD |
|
|
0 |
1d4 |
8 |
pierce |
2,5 |
Riva Harbour |
a dagger |
0 |
TAKE WIELD |
|
|
0 |
1d4 |
2 |
backstab |
2,5 |
Riva South |
a training sword |
0 |
TAKE WIELD |
|
-2 to HITROLL |
0 |
1d4 |
7 |
slash |
2,5 |
King's Castle |
a knife |
0 |
TAKE WIELD |
|
|
0 |
1d4 |
1 |
backstab |
2,5 |
Fukushu Village |
a reggad |
0 |
TAKE WIELD |
|
|
0 |
1d4 |
1 |
backstab |
2,5 |
Midgaard Mirror |
a warhammer |
0 |
TAKE WIELD |
|
|
0 |
1d5 |
6 |
pound |
3 |
Northern Midgaard Main City |
a shovel |
0 |
TAKE WIELD |
NODROP |
|
0 |
1d5 |
3 |
pound |
3 |
Northern Midgaard Main City |
a slingshot |
0 |
TAKE WIELD |
|
+5 to HITROLL |
0 |
2d2 |
2 |
backstab |
3 |
Inn of the Last Home |
a needle |
0 |
TAKE WIELD HOLD |
|
-1 to SAV_DEATH |
0 |
3d1 |
1 |
backstab |
3 |
The desert castle |
a cleaver |
0 |
TAKE WIELD HOLD |
!RENT !DONATE |
|
0 |
1d5 |
1 |
backstab |
3 |
Atalia and Surroundings |
a sharp cleaver |
0 |
TAKE WIELD HOLD |
!RENT !DONATE |
|
0 |
2d2 |
1 |
backstab |
3 |
Atalia and Surroundings |
a war hammer |
0 |
TAKE WIELD HOLD |
|
|
0 |
1d5 |
6 |
pound |
3 |
Moonglow I |
a remmahraw |
0 |
TAKE WIELD |
|
|
0 |
1d5 |
6 |
pound |
3 |
Midgaard Mirror |
a tiny dagger |
0 |
TAKE WIELD |
|
|
0 |
1d6 |
3 |
backstab |
3,5 |
The Shire |
a rusty cleaver |
0 |
TAKE WIELD |
|
|
0 |
1d6 |
2 |
slash |
3,5 |
Wyvern's tower |
a small sword |
0 |
TAKE WIELD |
|
|
0 |
1d6 |
3 |
backstab |
3,5 |
Northern Midgaard Main City |
a mace |
0 |
TAKE WIELD |
|
|
0 |
1d6 |
6 |
pound |
3,5 |
Riva South |
a small sword |
0 |
TAKE WIELD |
|
|
0 |
1d6 |
3 |
backstab |
3,5 |
Moonglow I |
handaxe |
0 |
TAKE WIELD HOLD |
|
|
0 |
1d6 |
10 |
slash |
3,5 |
Moonglow I |
a small sickle |
0 |
TAKE WIELD |
|
|
0 |
1d6 |
3 |
slash |
3,5 |
City of Al'khandriis |
a steel saber |
0 |
TAKE WIELD |
|
|
1000000 |
1d6 |
6 |
backstab |
3,5 |
Southern Jungle |
a bo stick |
0 |
TAKE WIELD |
|
|
0 |
1d6 |
4 |
pound |
3,5 |
Fukushu Village |
a broom |
0 |
TAKE WIELD HOLD |
|
|
0 |
1d6 |
4 |
pound |
3,5 |
The Daimyo's Keep |
a llams drows |
0 |
TAKE WIELD |
|
|
0 |
1d6 |
3 |
backstab |
3,5 |
Midgaard Mirror |
a runed chisel |
0 |
TAKE WIELD |
|
+1 to DEX |
0 |
2d3 |
6 |
backstab |
4 |
The High Tower of Sorcery |
a long Shortsword |
0 |
TAKE WIELD |
|
+3 to HITROLL |
0 |
2d3 |
5 |
slash |
4 |
Man's End Part E |
a sword named catslayer |
0 |
TAKE WIELD |
|
+2 to HITROLL, +5 to HIT |
0 |
1d7 |
3 |
slash |
4 |
Man's End Part E |
a rusty curved scimitar |
0 |
TAKE WIELD |
|
|
0 |
2d3 |
6 |
slash |
4 |
Graveyard |
a curved scimitar |
0 |
TAKE WIELD |
!NEUTRAL |
+1 to HITROLL |
0 |
1d7 |
6 |
slash |
4 |
The Great Eastern Desert |
a long, pointed cutlass |
0 |
TAKE WIELD |
!NEUTRAL |
|
0 |
1d7 |
5 |
slash |
4 |
The Great Eastern Desert |
a lumber axe |
0 |
TAKE WIELD |
!DONATE |
+1 to HITROLL |
0 |
2d3 |
12 |
slash |
4 |
Haon-Dor (Light) |
a tiny shovel |
0 |
TAKE WIELD |
|
|
0 |
2d3 |
0 |
crush |
4 |
The desert castle |
a big bone |
0 |
TAKE WIELD |
|
|
0 |
2d3 |
3 |
pound |
4 |
Atalia and Surroundings |
a small sharp sword |
0 |
TAKE WIELD |
|
|
0 |
2d3 |
4 |
backstab |
4 |
Atalia and Surroundings |
a marble dagger |
0 |
TAKE WIELD HOLD |
|
|
0 |
1d7 |
3 |
backstab |
4 |
Sodom |
a quarterstaff |
0 |
TAKE WIELD |
|
|
0 |
1d8 |
4 |
pound |
4,5 |
The Isle of Trees |
a long sword |
0 |
TAKE WIELD |
|
|
0 |
1d8 |
8 |
slash |
4,5 |
Northern Midgaard Main City |
a long, curved sabre |
0 |
TAKE WIELD |
!NEUTRAL |
+2 to HITROLL |
0 |
1d8 |
7 |
slash |
4,5 |
The Great Eastern Desert |
an egyptian mace |
0 |
TAKE WIELD |
|
|
2 |
1d8 |
10 |
pound |
4,5 |
The Great Pyramid |
a long sword |
0 |
TAKE WIELD |
|
|
0 |
1d8 |
10 |
slash |
4,5 |
Riva South |
a little knife |
0 |
TAKE WIELD |
|
+1 to HITROLL |
0 |
3d2 |
1 |
backstab |
4,5 |
Plains north of Atalia |
a long sword |
0 |
TAKE WIELD HOLD |
|
|
0 |
1d8 |
8 |
backstab |
4,5 |
Moonglow I |
a butterfly knife |
0 |
TAKE WIELD HOLD THROW |
|
|
0 |
1d8 |
1 |
backstab |
4,5 |
City of Al'khandriis |
a gnol drows |
0 |
TAKE WIELD |
|
|
0 |
1d8 |
8 |
slash |
4,5 |
Midgaard Mirror |
a flail |
0 |
TAKE WIELD |
|
|
0 |
2d4 |
8 |
crush |
5 |
The Shire |
a silvery dagger |
0 |
TAKE WIELD |
|
+1 to HITROLL |
0 |
2d4 |
5 |
backstab |
5 |
The High Tower of Sorcery |
a short bow |
0 |
TAKE WIELD |
|
|
0 |
2d4 |
5 |
backstab |
5 |
Centaur fields |
a silver dagger |
0 |
TAKE WIELD |
|
|
0 |
2d4 |
10 |
backstab |
5 |
Draconia |
a flail |
0 |
TAKE WIELD |
|
|
0 |
2d4 |
6 |
pound |
5 |
Northern Midgaard Main City |
a whip |
0 |
TAKE WIELD |
|
|
0 |
2d4 |
2 |
whip |
5 |
District of Jew'l'ria |
a war arrow |
0 |
TAKE WIELD HOLD THROW |
|
|
0 |
2d4 |
2 |
backstab |
5 |
The forest around the roman ca |
a small mining pick |
0 |
TAKE WIELD |
!GOOD |
|
0 |
1d9 |
3 |
backstab |
5 |
The Great Eastern Desert |
a small sickle |
0 |
TAKE WIELD |
|
+1 to DAMROLL |
0 |
2d3 |
1 |
backstab |
5 |
Plains north of Atalia |
some tetsubishi |
0 |
TAKE HOLD THROW |
|
|
0 |
2d4 |
1 |
pierce |
5 |
Ninja Hideout and Shrine |
a tanto |
0 |
TAKE WIELD HOLD THROW |
|
|
0 |
2d4 |
4 |
backstab |
5 |
Ninja Hideout and Shrine |
an egral lialf |
0 |
TAKE WIELD |
|
|
0 |
2d4 |
6 |
pound |
5 |
Midgaard Mirror |
an engraved dagger |
0 |
TAKE WIELD |
|
|
0 |
1d10 |
2 |
backstab |
5,5 |
The Isle of Trees |
whip |
0 |
TAKE WIELD HOLD |
|
|
0 |
1d10 |
0 |
whip |
5,5 |
Man's End Part H |
a battle axe |
0 |
TAKE WIELD |
|
|
0 |
1d10 |
15 |
slash |
5,5 |
Riva South |
the fine mace |
0 |
TAKE WIELD |
|
+1 to HITROLL |
0 |
2d5 |
11 |
pound |
6 |
Wyvern's tower |
a long elven dagger |
0 |
TAKE WIELD |
|
+2 to HITROLL |
0 |
2d5 |
2 |
backstab |
6 |
Wyvern's tower |
an ogre spear |
0 |
TAKE WIELD |
|
|
0 |
2d5 |
8 |
backstab |
6 |
Mahn-Tor |
a pet rock |
0 |
TAKE WIELD |
|
|
0 |
4d2 |
5 |
pound |
6 |
The Isle of Trees |
a leather bullwhip |
0 |
TAKE WIELD |
|
|
0 |
1d11 |
4 |
whip |
6 |
The Isle of Trees |
a sling |
0 |
TAKE WIELD |
|
|
0 |
6d1 |
1 |
pound |
6 |
The Isle of Trees |
a spear |
0 |
TAKE WIELD HOLD THROW |
|
|
0 |
2d5 |
5 |
backstab |
6 |
The Isle of Trees |
a whisper thin rapier |
0 |
TAKE WIELD |
|
+2 to DEX, +1 to HITROLL |
0 |
4d2 |
4 |
backstab |
6 |
Graveyard |
a broken bottle |
0 |
TAKE WIELD HOLD THROW |
|
|
0 |
2d5 |
1 |
backstab |
6 |
Man's End Part F |
Mahogany dagger |
0 |
TAKE WIELD HOLD THROW |
|
+2 to HITROLL |
0 |
3d3 |
4 |
backstab |
6 |
Man's End Part D |
a sprite-sized sword |
0 |
TAKE WIELD |
|
|
0 |
2d5 |
5 |
backstab |
6 |
The forest around the roman ca |
a sprite-sized bow |
0 |
TAKE WIELD |
|
|
0 |
2d5 |
5 |
pierce |
6 |
The forest around the roman ca |
an oaken cudgel |
0 |
TAKE WIELD |
|
+2 to DAMROLL, -2 to STR |
0 |
1d7 |
16 |
pound |
6 |
Haon-Dor (Light) |
a heavy wooden club |
0 |
TAKE WIELD |
|
|
0 |
2d5 |
10 |
0 |
6 |
Western Jungle |
a machete |
0 |
TAKE WIELD |
|
-1 to DEX |
0 |
2d5 |
10 |
whip |
6 |
Rodjohn's Settlement |
a battle stone stick |
0 |
TAKE WIELD |
|
|
0 |
3d3 |
8 |
pound |
6 |
City of Al'khandriis |
a sledgehammer |
0 |
TAKE WIELD |
|
|
0 |
2d5 |
16 |
pound |
6 |
Fukushu Village |
a shuriken |
0 |
TAKE HOLD THROW |
|
|
0 |
2d5 |
0 |
backstab |
6 |
Iaitanto Wilderness |
a shuriken |
0 |
TAKE HOLD THROW |
|
|
0 |
2d5 |
1 |
backstab |
6 |
Ninja Hideout and Shrine |
a long sword |
0 |
TAKE WIELD |
|
+1 to HITROLL, +2 to DAMROLL |
0 |
1d8 |
8 |
slash |
6,5 |
The High Tower of Sorcery |
a mithril hammer |
0 |
TAKE WIELD |
|
+2 to HITROLL, +1 to STR |
0 |
2d6 |
19 |
pound |
7 |
The High Tower of Sorcery |
a long bow |
0 |
TAKE WIELD |
|
+1 to HITROLL |
0 |
2d6 |
8 |
backstab |
7 |
Centaur fields |
a gnarled staff |
0 |
TAKE WIELD |
|
+5 to HIT |
20 |
2d6 |
7 |
pound |
7 |
Centaur fields |
a templar's sword |
0 |
TAKE WIELD |
|
+1 to HITROLL |
0 |
2d6 |
6 |
slash |
7 |
Dwarven Catacombs |
a wicked shortsword |
0 |
TAKE WIELD |
|
+1 to HITROLL, -1 to DAMROLL |
0 |
4d3 |
11 |
backstab |
7 |
Mahn-Tor |
an ogre war club |
0 |
TAKE WIELD |
|
|
0 |
2d6 |
10 |
crush |
7 |
Mahn-Tor |
a fine short sword |
0 |
TAKE WIELD |
|
|
0 |
2d6 |
6 |
backstab |
7 |
District of Jew'l'ria |
Excalibur |
0 |
TAKE WIELD |
|
|
0 |
2d6 |
6 |
slash |
7 |
The desert castle |
a large broadsword |
0 |
TAKE WIELD |
|
|
0 |
2d6 |
14 |
slash |
7 |
King's Castle |
a bardiche |
0 |
TAKE WIELD |
|
+2 to HITROLL, +1 to STR |
0 |
3d4 |
10 |
slash |
7,5 |
The Shire |
a meat cleaver |
0 |
TAKE WIELD |
|
|
0 |
3d4 |
8 |
1 |
7,5 |
The High Tower of Sorcery |
Clive's small dagger |
0 |
TAKE WIELD |
!EVIL |
|
0 |
3d4 |
1 |
backstab |
7,5 |
The Olympus |
a rusty dagger |
0 |
TAKE WIELD HOLD THROW |
!RENT !DONATE |
|
0 |
3d4 |
1 |
backstab |
7,5 |
Mans End Part I |
a decorated shortsword |
0 |
TAKE WIELD |
|
|
0 |
3d4 |
0 |
slash |
7,5 |
The forest around the roman ca |
an icepick |
0 |
TAKE WIELD HOLD |
|
+1 to STR |
0 |
3d4 |
10 |
backstab |
7,5 |
The Mountains of Madness |
the nobleman's sword |
0 |
TAKE WIELD |
!NEUTRAL |
+1 to WIS |
0 |
5d2 |
12 |
slash |
7,5 |
Atalia and Surroundings |
a bone |
0 |
TAKE WIELD |
|
|
0 |
3d4 |
5 |
pound |
7,5 |
Man's End Part J |
a war sickle |
0 |
TAKE WIELD |
|
|
0 |
3d4 |
10 |
slash |
7,5 |
City of Al'khandriis |
a long sword |
0 |
TAKE WIELD |
|
+2 to HITROLL, +3 to DAMROLL |
1 |
1d9 |
5 |
slash |
8 |
Limbo |
Sting |
0 |
TAKE WIELD |
!EVIL |
+2 to DEX |
0 |
2d7 |
1 |
blast |
8 |
The Shire |
a silver dagger |
0 |
TAKE WIELD |
|
+2 to HITROLL, +2 to DAMROLL |
0 |
3d3 |
5 |
backstab |
8 |
The High Tower of Sorcery |
a curved scimitar |
0 |
TAKE WIELD |
|
+3 to HIT |
0 |
2d7 |
10 |
slash |
8 |
The High Tower of Sorcery |
an iron shod staff |
0 |
TAKE WIELD |
|
+3 to HITROLL |
0 |
2d7 |
7 |
8 |
8 |
The High Tower of Sorcery |
a steel broad sword |
0 |
TAKE WIELD |
|
+1 to HITROLL, +1 to DAMROLL |
0 |
2d6 |
12 |
slash |
8 |
Wyvern's tower |
the rod of might |
0 |
TAKE WIELD |
|
+2 to HITROLL, +1 to STR |
0 |
2d7 |
13 |
crush |
8 |
Wyvern's tower |
some huge spiked brass knuckles |
0 |
TAKE WIELD |
|
|
0 |
4d3 |
9 |
1 |
8 |
Mahn-Tor |
a guard's spear |
0 |
TAKE WIELD |
|
|
0 |
2d7 |
9 |
pierce |
8 |
District of Jew'l'ria |
a very sharp knife |
0 |
TAKE WIELD HOLD |
!NEUTRAL |
+2 to DEX, +3 to HITROLL |
0 |
8d1 |
9 |
backstab |
8 |
Arachnos |
a pair of dragon's claws |
0 |
TAKE WIELD |
!GOOD !DONATE |
-2 to SAV_ENERGY |
0 |
2d7 |
14 |
backstab |
8 |
The Ocean |
a sharp stiletto |
0 |
TAKE WIELD |
|
+2 to DAMROLL, -1 to SAV_DEATH |
0 |
3d3 |
2 |
backstab |
8 |
The desert castle |
scalpel |
0 |
TAKE WIELD |
|
|
0 |
4d3 |
1 |
backstab |
8 |
Man's End Part A |
a rhakna dagger |
0 |
TAKE WAISTE WIELD |
!DONATE |
|
0 |
4d3 |
9 |
backstab |
8 |
Ommard's Castle |
a horse whip |
0 |
TAKE WIELD |
|
|
0 |
2d7 |
10 |
whip |
8 |
City of Al'khandriis |
a huge spiked club |
0 |
TAKE WIELD |
|
|
0 |
3d5 |
29 |
8 |
9 |
The High Tower of Sorcery |
an ivory hilted dagger |
0 |
TAKE WIELD |
!EVIL |
+1 to HITROLL, +2 to DAMROLL |
0 |
2d6 |
8 |
backstab |
9 |
The High Tower of Sorcery |
a notched axe |
0 |
TAKE WIELD |
INVISIBLE !EVIL |
|
0 |
3d5 |
12 |
whip |
9 |
The Olympus |
a stone club |
0 |
TAKE WIELD |
|
|
0 |
3d5 |
18 |
8 |
9 |
Draconia |
an ethereal blade |
0 |
TAKE WIELD |
!GOOD |
-1 to HITROLL, +1 to DAMROLL |
0 |
4d3 |
3 |
slash |
9 |
Mahn-Tor |
a sickle |
0 |
TAKE WIELD |
|
|
0 |
2d8 |
3 |
slash |
9 |
District of Jew'l'ria |
Amazon spear |
0 |
TAKE WIELD HOLD THROW |
|
|
0 |
1d17 |
8 |
backstab |
9 |
Man's End Part D |
Jungle ax |
0 |
TAKE WIELD |
|
|
0 |
6d2 |
12 |
slash |
9 |
Man's End Part D |
an iron longsword |
0 |
TAKE WIELD |
!DONATE |
|
0 |
6d2 |
23 |
whip |
9 |
The desert castle |
a scimitar |
0 |
TAKE WIELD |
|
|
0 |
3d5 |
15 |
slash |
9 |
The long path through the moun |
a wakizashi |
0 |
TAKE WAISTE WIELD |
|
|
0 |
3d5 |
4 |
slash |
9 |
The Daimyo's Keep |
the wakizashi of the Ryushichi |
0 |
TAKE WAISTE WIELD |
|
+2 to HITROLL |
0 |
3d5 |
10 |
slash |
9 |
Mountain Fortress of Ryushichi |
a nightgaunt's tickler |
0 |
TAKE WIELD |
NODROP |
+1 to HITROLL, +2 to DAMROLL |
0 |
3d4 |
8 |
5 |
9,5 |
Graveyard |
a gnarled magius staff |
0 |
TAKE WIELD |
|
|
0 |
4d4 |
10 |
crush |
10 |
Mahn-Tor |
a huge mithril mace |
0 |
TAKE WIELD |
|
|
0 |
4d4 |
13 |
crush |
10 |
Mahn-Tor |
a kopesh sword |
0 |
TAKE WIELD |
|
|
0 |
5d3 |
13 |
slash |
10 |
Mahn-Tor |
a battle axe |
0 |
TAKE WIELD |
|
|
0 |
4d4 |
18 |
slash |
10 |
Mahn-Tor |
a massive club |
0 |
TAKE WIELD |
|
|
0 |
5d3 |
19 |
crush |
10 |
Mahn-Tor |
a steel scimitar |
0 |
TAKE WIELD |
|
|
0 |
2d9 |
14 |
slash |
10 |
The long path through the moun |
a stone |
0 |
TAKE WIELD HOLD THROW |
|
|
0 |
4d4 |
14 |
pound |
10 |
The Rain Forest. |
a native's spear |
0 |
TAKE WIELD HOLD THROW |
|
|
0 |
4d4 |
14 |
backstab |
10 |
The Rain Forest. |
hooked stick |
0 |
TAKE WIELD |
|
|
0 |
4d4 |
5 |
crush |
10 |
Man's End Part A |
a Rakiri blade |
0 |
TAKE WIELD |
!EVIL !DONATE |
|
0 |
5d3 |
9 |
slash |
10 |
Ommard's Castle |
an elite Rakiri blade |
0 |
TAKE WIELD HOLD |
!EVIL !DONATE |
|
0 |
4d4 |
11 |
slash |
10 |
Ommard's Castle |
an ebony staff |
0 |
TAKE WIELD |
!NEUTRAL |
|
0 |
4d4 |
8 |
pound |
10 |
Ommard's Castle |
a gardener's rake |
0 |
TAKE WIELD |
|
|
0 |
7d2 |
12 |
backstab |
10,5 |
Grassy Land |
an emerald sword |
0 |
TAKE WIELD |
|
|
0 |
3d6 |
24 |
slash |
10,5 |
Draconia |
a pitch-black longsword that flames brightly... |
0 |
TAKE WIELD |
|
+1 to HITROLL |
0 |
3d6 |
20 |
slash |
10,5 |
Graveyard |
a big cooking spoon |
0 |
TAKE WIELD HOLD THROW |
|
|
0 |
1d20 |
3 |
pound |
10,5 |
Man's End Part D |
a two-handed sword |
0 |
TAKE WIELD |
|
|
0 |
3d6 |
12 |
twohanded |
10,5 |
Riva South |
a hardened sword |
0 |
TAKE WIELD |
INVISIBLE |
|
0 |
3d6 |
2 |
backstab |
10,5 |
The desert castle |
a big black iron shovel |
0 |
TAKE WIELD |
|
-2 to HITROLL |
0 |
3d6 |
25 |
crush |
10,5 |
Plains north of Atalia |
a heavy iron-spiked club |
0 |
TAKE WIELD |
|
|
0 |
3d6 |
21 |
pound |
10,5 |
Atalia and Surroundings |
a powerful hammer |
0 |
TAKE WIELD HOLD |
!DONATE |
|
0 |
3d6 |
16 |
crush |
10,5 |
Ommard's Castle |
a rake |
0 |
TAKE WIELD HOLD |
!DONATE |
|
0 |
3d6 |
2 |
crush |
10,5 |
Petrified Land |
a sharp shard of obsidian |
0 |
TAKE WIELD |
!GOOD |
+3 to DAMROLL |
0 |
2d7 |
8 |
1 |
11 |
The High Tower of Sorcery |
a halberd |
0 |
TAKE WIELD |
|
+2 to HITROLL, +2 to DAMROLL |
0 |
3d5 |
16 |
slash |
11 |
The Great Eastern Desert |
a thick, wooden staff |
0 |
TAKE WIELD |
|
|
0 |
2d10 |
10 |
pound |
11 |
Ommard's Castle |
an ancient long sword |
0 |
TAKE WIELD |
|
+3 to HITROLL, +3 to DAMROLL |
0 |
2d8 |
10 |
slash |
12 |
Centaur fields |
a Hook Blade |
0 |
TAKE WIELD |
|
|
0 |
6d3 |
6 |
slash |
12 |
Chester's harbourtown. |
a blue-green trident |
0 |
TAKE WIELD |
!DONATE |
|
0 |
6d3 |
12 |
pierce |
12 |
Exmo area |
the Unholy Avenger |
0 |
TAKE WIELD |
DARK EVIL !GOOD !NEUTRAL !RENT |
|
0 |
4d5 |
7 |
backstab |
12 |
Empty |
the neutralizer |
0 |
TAKE WIELD |
!GOOD !EVIL |
+1 to HITROLL, +1 to DAMROLL |
0 |
4d5 |
9 |
slash |
13 |
Dwarven Catacombs |
the ebony kris |
0 |
TAKE WIELD |
|
+2 to DEX, +5 to DAMROLL |
0 |
3d4 |
9 |
backstab |
13,5 |
The High Tower of Sorcery |
small anchor |
0 |
TAKE WIELD HOLD |
|
|
0 |
3d8 |
30 |
pound |
13,5 |
Serwood Village |
Evil Sword |
0 |
TAKE WIELD |
INVISIBLE !GOOD |
|
0 |
3d8 |
4 |
slash |
13,5 |
The desert castle |
the katana of the Ryushichi |
0 |
TAKE WAISTE WIELD |
!DONATE LIMITED !TAKEALL |
+2 to HITROLL |
0 |
4d6 |
14 |
slash |
14 |
Mountain Fortress of Ryushichi |
the righteous blade |
0 |
TAKE WIELD |
!EVIL |
|
0 |
5d5 |
8 |
slash |
15 |
Limbo |
a simple stone |
0 |
TAKE HOLD THROW |
!RENT |
|
0 |
7d4 |
5 |
crush |
17,5 |
Man's End Part E |
an Amazone's wooden Spear |
0 |
TAKE HOLD THROW |
!SINK |
|
0 |
5d7 |
2 |
pierce |
20 |
Man's End Part E |
a magnificent katana |
0 |
TAKE WIELD |
NODROP !RENT !DONATE !TAKEALL |
-10 to ARMOR, +3 to HITROLL |
0 |
6d7 |
10 |
slash |
24 |
The Tear-Silver Mines |
a bowl |
0 |
TAKE WIELD HOLD THROW |
!RENT |
|
0 |
7d7 |
10 |
crush |
28 |
Man's End Part F |
a totem sceptre |
0 |
TAKE WIELD |
|
+5 to HIT |
|
|
|
pound |
|
|
a comfy pillow |
1 |
TAKE SHIELD WIELD HOLD THROW |
|
|
0 |
0d0 |
1 |
pound |
0 |
Demon Palaces II |
a dagger |
1 |
TAKE WIELD HOLD |
|
|
0 |
1d4 |
1 |
backstab |
2,5 |
Moonglow I |
a rolling pin |
1 |
TAKE WIELD HOLD THROW |
|
|
0 |
1d6 |
8 |
pound |
3,5 |
Newbie Training Grounds |
a metallic ring |
1 |
TAKE FINGER |
|
|
2 |
3d3 |
1 |
pound |
6 |
Man's End Part E |
a living staff |
1 |
TAKE WIELD |
!EVIL |
|
0 |
2d6 |
8 |
pound |
7 |
The Isle of Trees |
a dagger |
1 |
TAKE WIELD HOLD |
!DONATE |
|
0 |
2d6 |
3 |
backstab |
7 |
Moonglow I |
a soul sword |
1 |
TAKE WIELD |
INVISIBLE NODROP !DONATE |
|
0 |
3d5 |
5 |
slash |
9 |
The Ice Village |
a scraping knife |
2 |
TAKE WIELD THROW |
|
|
0 |
2d4 |
1 |
backstab |
5 |
The Tanners fountain |
a cleaver |
2 |
TAKE WIELD |
|
|
0 |
1d14 |
5 |
0 |
7,5 |
Mans End Part I |
the shining holy sword |
2 |
TAKE WIELD |
NODROP |
|
0 |
2d8 |
10 |
slash |
9 |
Northern Midgaard Main City |
a pocket knife |
3 |
TAKE WIELD |
|
|
0 |
1d4 |
1 |
backstab |
2,5 |
Dark Woods |
lumberaxe |
3 |
TAKE WIELD HOLD |
|
|
0 |
2d6 |
18 |
slash |
7 |
Moonglow I |
a sharp knife |
3 |
TAKE WIELD HOLD THROW |
|
|
0 |
3d5 |
2 |
pierce |
9 |
Man's End Part F |
a roman shortsword |
3 |
TAKE WIELD HOLD THROW |
|
|
0 |
5d4 |
5 |
slash |
12,5 |
Roman camp (Soman) |
a hand-axe |
5 |
TAKE WIELD |
|
|
0 |
1d6 |
2 |
slash |
3,5 |
Dark Woods |
an obsidian dirk |
5 |
TAKE WIELD |
|
+1 to HITROLL, +1 to DAMROLL |
0 |
2d5 |
8 |
backstab |
7 |
The Great Pyramid |
a panther-claw |
5 |
TAKE HOLD THROW |
|
|
0 |
2d6 |
0 |
pierce |
7 |
Western Jungle |
a pirate sabre |
5 |
TAKE WIELD |
!GOOD |
|
0 |
3d4 |
7 |
slash |
7,5 |
Pirate ship |
a fisher's knife |
5 |
TAKE WIELD HOLD THROW |
NODROP !DONATE |
|
0 |
5d2 |
4 |
backstab |
7,5 |
Pirate ship |
axe |
5 |
TAKE WIELD |
|
|
0 |
2d7 |
20 |
slash |
8 |
Forest |
a leather whip |
5 |
TAKE WIELD |
|
|
2 |
2d8 |
2 |
whip |
9 |
Mans End Part I |
black umbrella |
5 |
TAKE WIELD HOLD |
|
|
0 |
2d8 |
5 |
crush |
9 |
Man's End Part H |
a rolling pin |
5 |
TAKE WIELD HOLD THROW |
!SINK |
|
0 |
3d6 |
7 |
pound |
10,5 |
Man's End Part J |
a heavy ruler |
5 |
TAKE WIELD |
|
|
0 |
3d7 |
10 |
crush |
12 |
Grassy Land |
an engraved shortsword |
5 |
TAKE WIELD |
|
|
0 |
8d2 |
5 |
backstab |
12 |
The Isle of Trees |
a snowball |
5 |
TAKE WIELD HOLD THROW |
|
+3 to HITROLL, +1 to DAMROLL |
0 |
8d2 |
2 |
0 |
13 |
The Icy Plains |
an elite sword |
6 |
TAKE WIELD |
|
|
0 |
2d8 |
9 |
slash |
9 |
Kerofk |
a dwarven club |
7 |
TAKE WIELD |
|
|
0 |
2d3 |
12 |
slash |
4 |
The Dwarven Kingdom |
a mining pick |
7 |
TAKE WIELD |
|
|
0 |
2d3 |
9 |
backstab |
4 |
The Dwarven Kingdom |
a handaxe |
7 |
TAKE WIELD |
|
|
0 |
1d8 |
10 |
slash |
4,5 |
New Ofcol |
a curved dagger |
7 |
TAKE WIELD |
|
|
0 |
1d8 |
2 |
backstab |
4,5 |
Dark Woods |
a rusted long sword |
7 |
TAKE WIELD |
|
|
0 |
1d8 |
2 |
slash |
4,5 |
Dark Woods |
a pair of bear paws |
7 |
TAKE WIELD |
|
|
0 |
1d8 |
1 |
pound |
4,5 |
Village Fanhir |
a short Longsword |
7 |
TAKE WIELD |
|
+3 to HITROLL |
0 |
5d3 |
8 |
slash |
10 |
Man's End Part E |
a quarterstaff |
8 |
TAKE WIELD |
|
+1 to DAMROLL |
0 |
1d6 |
12 |
pound |
4,5 |
Inn of the Last Home |
a meat cleaver |
8 |
TAKE WIELD |
|
|
0 |
2d4 |
5 |
slash |
5 |
New Ofcol |
an executioner's mace |
8 |
TAKE WIELD |
NODROP |
-2 to DEX, -2 to STR |
0 |
5d1 |
13 |
pound |
5 |
Rome |
a crude club |
8 |
TAKE WIELD |
|
-2 to HITROLL |
0 |
2d4 |
4 |
pound |
5 |
Dark Woods |
a pair of stonesplinter claws |
8 |
TAKE WIELD |
|
|
0 |
2d4 |
1 |
backstab |
5 |
Village Fanhir |
a cutlass |
8 |
TAKE WIELD |
|
|
0 |
1d10 |
3 |
slash |
5,5 |
Village Fanhir |
a pair of sharp pruning shears |
8 |
TAKE WIELD THROW |
|
|
0 |
2d8 |
5 |
backstab |
9 |
Riva North |
Dubro's hammer |
9 |
TAKE WIELD |
|
|
0 |
2d4 |
20 |
pound |
5 |
District of Jew'l'ria |
the dreamblade |
10 |
TAKE WIELD |
|
+10 to HITROLL |
0 |
1d8 |
0 |
slash |
4,5 |
Kerofk |
a sea-urchin's sting |
10 |
TAKE WIELD |
|
|
0 |
2d4 |
1 |
backstab |
5 |
Subzero |
a pitchfork |
10 |
TAKE WIELD |
|
|
0 |
3d3 |
10 |
backstab |
6 |
New Ofcol |
a thieves dirk |
10 |
TAKE WIELD |
NODROP |
+1 to DEX, +1 to HITROLL |
0 |
4d2 |
1 |
backstab |
6 |
Northern Midgaard Main City |
an umbrella |
10 |
TAKE WIELD |
|
+2 to HITROLL, -2 to DAMROLL |
0 |
2d7 |
10 |
pound |
6 |
Man's End Part J |
Construction workers' tools |
10 |
TAKE WIELD THROW |
|
+1 to STR |
0 |
3d3 |
5 |
crush |
6 |
Towers of Babble |
a golden sickle |
10 |
TAKE WIELD |
!EVIL |
|
0 |
4d2 |
2 |
slash |
6 |
Dark Woods |
a shortbow |
10 |
TAKE WIELD |
|
|
0 |
2d5 |
4 |
backstab |
6 |
Dark Woods |
a spear |
10 |
TAKE WIELD |
|
|
0 |
2d5 |
5 |
backstab |
6 |
Dark Woods |
a pickaxe |
10 |
TAKE WIELD HOLD THROW |
|
|
0 |
2d5 |
15 |
pound |
6 |
Cave City |
a long sword |
10 |
TAKE WIELD |
|
|
0 |
2d5 |
5 |
slash |
6 |
Darkheim |
a mining pick |
10 |
TAKE WIELD |
|
|
0 |
2d5 |
9 |
pierce |
6 |
The Tear-Silver Mines |
Amazon bow |
10 |
TAKE WIELD |
|
+2 to HITROLL |
0 |
4d3 |
10 |
backstab |
8 |
Man's End Part D |
a little elven bow |
10 |
TAKE WIELD HOLD |
|
+3 to HITROLL |
0 |
2d7 |
9 |
backstab |
8 |
Sodom |
an elven bow |
10 |
TAKE WIELD |
!EVIL |
+1 to HITROLL |
0 |
2d8 |
10 |
backstab |
9 |
The Shire |
a golden scimitar |
10 |
TAKE WIELD |
|
+1 to INT, +1 to WIS |
0 |
3d5 |
10 |
slash |
9 |
Draconia |
a copper hammer |
10 |
TAKE WIELD |
|
|
0 |
3d5 |
12 |
8 |
9 |
Draconia |
Dagger of the secret society of Man. |
10 |
TAKE WIELD HOLD THROW |
INVISIBLE NODROP |
|
0 |
3d5 |
3 |
backstab |
9 |
Man's End Part D |
a curved sword |
10 |
TAKE WIELD |
NODROP |
|
0 |
3d5 |
3 |
slash |
9 |
The forest around the roman ca |
a yari |
10 |
TAKE WIELD |
|
|
0 |
2d8 |
5 |
slash |
9 |
Harlequin's Fortress |
a sword |
10 |
TAKE WIELD |
|
|
0 |
3d5 |
10 |
slash |
9 |
Forest |
a mithril axe |
10 |
TAKE WIELD |
DARK !RENT !DONATE |
+1 to DAMROLL |
0 |
2d8 |
12 |
5 |
10 |
The Shire |
a thorn dagger |
10 |
TAKE WIELD HOLD THROW |
!SINK |
|
0 |
5d3 |
5 |
backstab |
10 |
Valdora (by Thelos) |
an old pair of boots |
10 |
TAKE FEET WIELD |
NODROP |
|
0 |
1d20 |
3 |
pound |
10,5 |
The Isle of Trees |
a golden sickle |
10 |
TAKE WIELD |
EVIL !GOOD !RENT !DONATE |
|
0 |
3d6 |
5 |
pierce |
10,5 |
Man's End Part J |
a short Longsword |
10 |
TAKE WIELD |
|
+1 to HITROLL |
0 |
3d6 |
8 |
slash |
10,5 |
Walls of Man's End |
a white blade |
10 |
TAKE WIELD |
INVISIBLE !EVIL !NEUTRAL !DONATE !SINK |
|
0 |
2d10 |
0 |
slash |
11 |
Man's End Part F |
a dryad's spear |
10 |
TAKE WIELD |
!EVIL !DONATE |
|
0 |
6d3 |
4 |
backstab |
12 |
The Isle of Trees |
a heavy broom |
10 |
TAKE WIELD |
NODROP !NEUTRAL |
|
0 |
3d7 |
12 |
pound |
12 |
Northpole, east |
a two-handed sword |
10 |
TAKE WIELD |
|
-3 to HITROLL, +4 to DAMROLL |
0 |
4d6 |
22 |
twohanded |
17 |
The City of Thalos |