up      entry page
[Armor without limit (120K)]
[Armor for level 1-10 (39K)] [Armor for level 11-20 (38K)] [Armor for level 21-30 (34K)] [Armor for level 31-40 (48K)] [Armor of the immortals (9K)] [Weapons for level 0-10 (70K)] [Weapons for level 11-20 (22K)] [Weapons for level 21-30 (32K)] [Weapons for level 31-40 (26K)] [Weapons of the immortals (9K)] [Containers (14K)] [Potions (53K)] [Herbs (18K)] [Special food (2K)] [Special lights (10K)] [Wands and staffs (35K)] [Scrolls (18K)] [Portals (47K)] [Trash (20K)] [Misc (95K)] [Alchemy (25K)]

Potions

Name MinLevel WearFlags CharBits ExtraBits Affects Level- Spells Weight Zone
a pulsating potion 0 TAKE HOLD THROW   !RENT   50 mana 2 Limbo
a clear potion 0 TAKE       20 detect alignment detect invisibility detect magic 2 Plains of the North
the speed 0 TAKE HOLD THROW       25 bless cure blind cure critical wounds 1 Grassy Land
a 'lude 0 TAKE HOLD THROW       20 sense life sleep 1 Grassy Land
an amphetamine 0 TAKE HOLD THROW       31 heal heal 2 Grassy Land
a crazy green pill 20 TAKE HOLD THROW       40 blindness blindness teleport 1 Grassy Land
a tornado in a bottle 0 TAKE HOLD THROW       30 word of recall 1 Grassy Land
the battle potion 0 TAKE HOLD THROW       33 heal bless sanctuary 3 Grassy Land
some sand 38 TAKE HOLD THROW   INVISIBLE !DONATE   38 blindness harm slow 1 Gaulic Village
a potion of preparation 35 TAKE HOLD THROW   INVISIBLE   35 wither strike slow weaken 1 Gaulic Village
a small fluorescent potion 0 TAKE HOLD THROW   NODROP !DONATE   10 poison blindness 1 The Mountain Area
a blue potion 0 TAKE       24 harm harm harm 2 The High Tower of Sorcery
a bright red potion 0 TAKE       15 cure critical wounds 2 The High Tower of Sorcery
a green potion 0 TAKE HOLD       20 blindness teleport cure blind 2 The High Tower of Sorcery
an efervecent potion 0 TAKE       16 detect alignment detect invisibility detect magic 2 The High Tower of Sorcery
a milky white potion 0 TAKE       14 word of recall 2 The High Tower of Sorcery
ambrosia 0 TAKE   INVISIBLE !EVIL   30 dispel evil heal heal 1 The Olympus
nectar 0 TAKE       12 sanctuary strength armor 1 The Olympus
a dark red potion 0 TAKE HOLD       9 cure blind cure critical wounds 1 Wyvern's tower
a flask of holy water 0 TAKE HOLD       25 bless sanctuary 2 Dwarven Catacombs
a misty potion 0 TAKE HOLD THROW       25 heal 1 Dwarven Catacombs
food from C-KO 39 TAKE HOLD THROW   !RENT !DONATE +3 to DEX 40 counter magic poison harm 1 Temple of Man's End
a healing-potion 1 TAKE       20 cure light wounds cure serious wounds cure light wounds 1 Temple of Man's End
a cyan potion 0 TAKE       30 blindness harm 1 Draconia
a magenta potion 0 TAKE   NODROP   30 cure critical wounds protection from evil 1 Draconia
a misty potion 0 TAKE HOLD THROW   !DONATE   20 heal 3 Mahn-Tor
an elixir of health 2 TAKE HOLD       20 heal strength detect invisibility 1 The Isle of Trees
an elixir of greater health 20 TAKE HOLD       20 aid heal heal 1 The Isle of Trees
a potion for thiefes 10 TAKE HOLD   INVISIBLE !RENT !DONATE   20 armor detect trap invisibility 0 Mans End Part I
a healing potion 1 TAKE HOLD       10 cure light wounds cure light wounds remove poison 1 Man's End Part E
a potion of first aid 0 TAKE HOLD THROW       40 cure critical wounds 0 Man's End Part E
Serpentina's secret mixture 0 TAKE HOLD THROW       20 bless cure light wounds 0 Man's End Part E
the potion of mending. 0 TAKE HOLD   DARK !RENT   50 mend 1 Man's End Part E
a potion of mundane protection 10 TAKE HOLD THROW       50 remove sanctuary armor bless 5 Man's End Part E
a yellow potion of see invisible 0 TAKE HOLD       12 detect invisibility 1 Northern Midgaard Main City
a sparkling potion of youth 0 TAKE HOLD       9 return youth 0 Northern Midgaard Main City
Vanilla MackShake 0 TAKE       30 cure light wounds cure light wounds cure light wounds 1 The Tower of New Order
pixie dust 0 TAKE HOLD THROW   INVISIBLE !RENT !DONATE   40 teleport 2 The forest around the roman ca
a pink potion 0 TAKE HOLD THROW       25 poison curse 6 The Great Eastern Desert
a black potion 0 TAKE   INVISIBLE   16 blindness sanctuary strength 5 The City of Thalos
an orange potion 0 TAKE   INVISIBLE   20 sense life 10 The City of Thalos
a bottle of embalming fluid 0 TAKE       5 poison 5 The Great Pyramid
a jar of formaldehyde 0 TAKE       10 cure light wounds 6 The Great Pyramid
some ancient dust 0 TAKE HOLD       20 blindness 1 The Great Pyramid
a small elixir 0 TAKE       30 strength rest sanctuary 2 The Great Pyramid
the plague potion 25 TAKE HOLD THROW   DARK EVIL !GOOD !RENT !DONATE   50 corrupt air poison wither strike 1 Skavenblight
a vail of poison 0 TAKE HOLD THROW   EVIL   50 poison poison poison 1 Skavenblight
a warpstone potion 0 TAKE HOLD THROW   DARK EVIL +10 to MANA, -3 to CON 50 mana dispel evil dispel good 1 Skavenblight
a musky yellow potion 0 TAKE       15 strength 2 Darken Wood
a thick white potion 0 TAKE       25 cure critical wounds remove curse detect invisibility 9 Arachnos
a Blue John Potion 0 TAKE       20 strength remove poison cure blind 1 Chester's harbourtown.
a Blue John Potion 0 TAKE       20 strength remove poison cure blind 1 Chester's harbourtown.
a Blue John Potion 0 TAKE       20 strength cure blind remove poison 1 Chester's harbourtown.
a Hydra Potion 5 TAKE HOLD THROW       20 cause critical wounds 1 Chester's harbourtown.
a Deep One Potion 5 TAKE       20 walk on water 1 Chester's harbourtown.
a potion of magical protection 0 TAKE       3 bless 0 Newbie Training Grounds
an amber potion 0 TAKE THROW       30 cure light wounds armor 1 Newbie Training Grounds
a tarry potion 0 TAKE HOLD THROW       45 poison remove sanctuary wither strike 0 Godpalaces
the cup of lifegiving 25 TAKE HOLD THROW       40 aid restore bless 1 Godpalaces
a screaming potion 40 TAKE HOLD THROW   !DONATE   40 fear fear 15 Vice Island
a glowing red potion 0 TAKE HOLD       15 teleport curse poison 3 Vice Island
a shining blue potion 0 TAKE HOLD       20 detect alignment food and water 3 Vice Island
a green potion 0 TAKE HOLD       15 invisibility 3 Vice Island
a purple potion of full restoration 0 TAKE HOLD       30 restore 3 Vice Island
a murky green potion 0 TAKE HOLD THROW       23 cure critical wounds 1 Marsh
a homemade potion 0 TAKE HOLD THROW       1 armor 4 Items for Potion-Mix
a small potion 10 TAKE HOLD THROW   !RENT   30 counter magic remove sanctuary cause light wounds 1 Forest
a big potion 20 TAKE HOLD THROW       25 poison remove poison cure light wounds 5 Forest
a glowing potion 10 TAKE HOLD THROW   !GOOD !RENT   20 dispel evil dispel good sanctuary 1 Forest
a huge joint 0 TAKE HOLD       21 rest group fly 1 The Monastery
an adventurer's potion 0 TAKE HOLD THROW       35 detect invisibility detect trap rest 0 The Obelisk
a pitch black potion 0 TAKE HOLD THROW       38 blindness corrupt air poison 1 The Obelisk
a pool of blood 0 TAKE HOLD THROW   NODROP !RENT !DONATE   15 strength 1 The Obelisk
a transparent potion 40 TAKE HOLD THROW   EVIL INVISIBLE !RENT !DONATE   40 mana 1 Mortal Gang Cave
sand 0 TAKE HOLD THROW   !DONATE   38 poison blindness 2 Kohorta
the murderers potion 0 TAKE HOLD THROW       30 chill touch curse poison 2 Orderrooms
the special potion for the Protectors 30 TAKE HOLD THROW   !EVIL !RENT !DONATE   30 aid bless sanctuary 1 Orderrooms
a flask with dissolved cocaine 0 TAKE   !RENT   30 blindness wither strike aid 1 The Bathhouse
a well rolled joint 0 TAKE       18 cure light wounds rest weaken 1 The Bathhouse
a smoky black potion 0 TAKE HOLD THROW   !RENT   31 death hold hold 1 The Bathhouse
a half-visible potion 20 TAKE HOLD THROW   !RENT !DONATE   40 teleport 1 Under the Obelisk
a bottle of Jack Daniels 38 TAKE HOLD   !RENT   40 restore food and water slow 1 Under the Obelisk
a flask 6 TAKE HOLD THROW       9 blindness curse poison 8 Rome
Some brown algae drink 0 TAKE HOLD       30 armor 1 Downtown
a sparkling potion 0 TAKE HOLD       35 heal sanctuary 1 Downtown
a strange blue potion 20 TAKE HOLD THROW   !RENT !DONATE   30 remove curse invisibility remove sanctuary 0 The desert castle
a potion of attention 0 TAKE HOLD THROW   !RENT !DONATE   20 detect alignment detect invisibility detect trap 1 The desert castle
orange-blue potion 0 TAKE HOLD THROW   !RENT !DONATE   20 aid fly remove poison 1 The desert castle
a herbal drink 0 TAKE HOLD THROW   !RENT !DONATE   30 sleep 0 The desert castle
a refreshing potion 0 TAKE HOLD       31 rest 1 The long path through the moun
a transparent potion 0 TAKE       33 mana 1 Plains north of Atalia
a caraffe of a special wine 0 TAKE       33 heal 1 Plains north of Atalia
an ugly pink potion 0 TAKE       33 restore 1 Plains north of Atalia
a little healing potion 0 TAKE       10 cure serious wounds 1 Plains north of Atalia
a poison potion 0 TAKE HOLD THROW   !RENT !DONATE       1 Plains north of Atalia
a cursing potion 0 TAKE HOLD THROW   !RENT !DONATE       1 Plains north of Atalia
a red glowing potion 0 TAKE       8 remove curse remove curse remove curse 1 Atalia and Surroundings
a fragrant spice 0 TAKE           1 Atalia and Surroundings
a light yellow potion 0 TAKE       4 counter magic counter magic counter magic 1 Atalia and Surroundings
a navy blue potion 0 TAKE       31 knock food and water walk on water 1 Atalia and Surroundings
the obvious clue 0 TAKE           1 Atalia and Surroundings
a dark, muddy potion 0 TAKE HOLD THROW       18 remove poison heal 2 The Rain Forest.
some ghanja 0 TAKE HOLD   !DONATE   12 slow cure critical wounds fly 0 The Rain Forest.
some red, spotted berries 0 TAKE       14 detect invisibility 0 The Rain Forest.
a ampoule with blood from leonardo 5 TAKE   !EVIL !DONATE   20 bless 1 Man's End Part J
a flask of liquid iron 0 TAKE HOLD       18 corrupt air strength strength 1 Ommard's Castle
a jar of raknom 0 TAKE   !DONATE   25 bless detect alignment 1 Ommard's Castle
a vial nature energy 0 TAKE       20 aid bless 0 Valdora (by Thelos)
first aid pack 0 TAKE   !SINK   12 cure serious wounds 2 Valdora (by Thelos)
a clear potion 12 TAKE       12 cause critical wounds mana sleep 2 Valdora (by Thelos)
a red potion 15 TAKE       25 energy drain wither strike sanctuary 3 Valdora (by Thelos)
the invisible potion 5 TAKE   INVISIBLE   10 cause critical wounds sense life xray 3 Valdora (by Thelos)
a flying potion 5 TAKE   !SINK   8 walk on water fly rest 0 Valdora (by Thelos)
a dusty potion 5 TAKE       12 cause serious wounds slow return youth 4 Valdora (by Thelos)
an ugly green potion 8 TAKE       15 word of recall word of recall cure serious wounds 2 Valdora (by Thelos)
a really strange potion 10 TAKE HOLD THROW   !DONATE !SINK   20 strange 10 Valdora (by Thelos)
a large vial 0 TAKE HOLD THROW       15 cure critical wounds 14 King's Castle
a pot of boiling oil 5 TAKE HOLD THROW   !RENT   40 harm blindness 7 Walls of Man's End
a yellow potion. 'Healing' is written on it... 0 TAKE THROW   !DONATE   30 cure critical wounds cure light wounds protection from evil 1 Sodom
a black elfen potion. 'Healing' is written on it... 0 TAKE HOLD THROW   !DONATE   30 cure light wounds cure light wounds 1 Sodom
a blue elfen potion. 'Against Poison' is written on it... 0 TAKE HOLD THROW   !DONATE   30 remove poison 1 Sodom
a dark shimering elfen potion. 'Curse' is written on it... 1 TAKE HOLD THROW   !DONATE   30 poison curse curse 1 Sodom
a vial of dragon's blood 5 TAKE       7 strength strength strength 5 Rand's Tower
a leaf of mevais 7 TAKE       30 harm poison blindness 1 Rand's Tower
a bottle of peska 5 TAKE       30 heal bless armor 12 Rand's Tower
a potion of healing 1 TAKE HOLD THROW       30 cure light wounds 6 Moonglow I
a potion of cure poison 0 TAKE HOLD THROW       30 remove poison remove poison 2 Moonglow I
a cyan potion 5 TAKE HOLD THROW   !DONATE   30 strength 2 Moonglow I
a potion of liquid light 0 TAKE HOLD THROW       30 cure blind cure blind 2 Moonglow I
a violet potion 10 TAKE HOLD THROW       30 sense life sense life 2 Moonglow I
a potion of detect invisibility 5 TAKE HOLD THROW   !DONATE   30 detect invisibility detect invisibility 1 Moonglow I
a purple potion 1 TAKE HOLD THROW   INVISIBLE !DONATE   30 sanctuary protection from evil 4 Moonglow Underground
a black potion 10 TAKE HOLD THROW   INVISIBLE !DONATE   30 curse chill touch blindness 4 Moonglow Underground
a darkred potion 0 TAKE HOLD THROW   !RENT !DONATE   40 restore mend rest 1 Moonglow Pantheon
a darkred potion 0 TAKE HOLD THROW   !RENT !DONATE   40 counter magic sleep teleport 1 Moonglow Pantheon
a darkred potion 0 TAKE HOLD THROW   !RENT !DONATE   40 dispel evil dispel good energy drain 1 Moonglow Pantheon
a darkred potion 0 TAKE HOLD THROW   !RENT !DONATE   40 aid armor bless 1 Moonglow Pantheon
a darkred potion 0 TAKE HOLD THROW   !RENT !DONATE   40 blindness teleport cure blind 1 Moonglow Pantheon
a darkred potion 0 TAKE HOLD THROW   !RENT !DONATE   40 cure critical wounds cure blind remove poison 1 Moonglow Pantheon
a darkred potion 0 TAKE HOLD THROW   !RENT !DONATE   40 counter magic sanctuary bless 1 Moonglow Pantheon
a darkred potion 0 TAKE HOLD THROW   !RENT !DONATE   10 death curse fear 1 Moonglow Pantheon
a darkred potion 0 TAKE HOLD THROW   !RENT !DONATE   40 walk on water detect alignment detect invisibility 1 Moonglow Pantheon
a darkred potion 0 TAKE HOLD THROW   !RENT !DONATE   20 hold fly xray 1 Moonglow Pantheon
a darkred potion 0 TAKE HOLD THROW   !RENT !DONATE   40 return youth remove curse remove poison 1 Moonglow Pantheon
a golden glowing potion 1 TAKE HOLD THROW   !DONATE   41 restore sanctuary 2 The Vale
a silver glowing potion 1 TAKE HOLD THROW   !DONATE   30 heal rest 2 The Vale
a small vial 20 TAKE HOLD THROW   !DONATE   40 mana 2 The Vale
a flask of holy water 0 TAKE HOLD THROW       30 sanctuary 1 Western Mountains
a red tincture 0 TAKE HOLD THROW       1 teleport bless blindness 1 City of Al'khandriis
a blue tincture 0 TAKE HOLD       43 detect trap blindness 1 City of Al'khandriis
a pink tincture 0 TAKE HOLD       44 detect alignment detect invisibility detect magic 1 City of Al'khandriis
a bubbling tincture 3 TAKE HOLD       14 heal sleep teleport 1 City of Al'khandriis
Some green tea 20 TAKE HOLD       30 mana weaken 3 Assassi-Castle
a bottle 20 TAKE HOLD   DARK EVIL !RENT !DONATE   50 restore weaken 5 Assassi-Castle
a blood-like drink 0 TAKE HOLD   DARK !DONATE !SINK   50 mana restore weaken 0 Assassi-Castle
some crumbles of cruciata 0 TAKE       8 cure critical wounds 1 Dark Woods
a dry leaf 0 TAKE       10 remove poison 1 Dark Woods
a brownish root 0 TAKE       10 detect invisibility detect magic 1 Dark Woods
a blue vial 0 TAKE           1 Dark Woods
a small vial 0 TAKE HOLD THROW       10 cure critical wounds 1 Dark Woods
a blue cave fungus 0 TAKE           1 Dark Woods
a nice flower with yellow petals 0 TAKE           1 Dark Woods
a gnarled root 0 TAKE           1 Dark Woods
antidote 0 TAKE HOLD THROW       40 remove poison 1 Village Fanhir
Obscure potion 0 TAKE HOLD THROW       40 sanctuary 1 Village Fanhir
the energy drink 2 TAKE HOLD THROW       20 rest fly strength 5 Village Fanhir
Coke light 1 TAKE HOLD THROW       20 rest 1 Village Fanhir
Potion 'Limbo eye' 2 TAKE HOLD THROW       15 detect invisibility sense life xray 10 Village Fanhir
Potion of spirit 1 TAKE HOLD THROW       40 remove sanctuary 10 Village Fanhir
empty 10 TAKE HOLD THROW       40 counter magic remove sanctuary cause light wounds 2 The Ice Village
a mould potion 20 TAKE HOLD THROW   NODROP !DONATE   20 bless blindness invisibility 3 The Ice Village
a brown potion 10 TAKE HOLD THROW       40 harm heal 4 The Ice Village
a snowwhite potion 20 TAKE HOLD THROW   NODROP !RENT   20 weaken slow mend 5 The Ice Village
Potion of the fighter 25 TAKE HOLD THROW   !RENT   47 armor sanctuary bless 1 The monastery of the winddance
the essence of death 40 TAKE HOLD THROW   NODROP !DONATE   1 death 1 The monastery of the winddance
the essence of Light 40 TAKE HOLD THROW   !RENT   50 dispel evil aid sanctuary 5 The monastery of the winddance
Mi-Go potion 1 TAKE   !DONATE   35 fly cure critical wounds armor 10 The monastery of the winddance
the potion of ultimate healing 40 TAKE HOLD   LIMITED   40 restore restore restore 10 The monastery of the winddance
a slimy green potion 0 TAKE HOLD THROW   !SINK   30 jagermeister heal 0 Southern Jungle
a swirling pink potion 0 TAKE HOLD THROW           5 Southern Jungle
Potion of Preparation 40 TAKE HOLD THROW   !RENT !DONATE   40 armor sanctuary bless 10 Southern Jungle
green powder from pulverized herbs 20 TAKE HOLD   !RENT   40 strength sanctuary exploding fist 2 Darkheim
a hot potion of deadly light 30 TAKE HOLD THROW   !RENT !DONATE !SINK   45 disintegrate disintegrate disintegrate 1 Dark castle
the bane 40 TAKE HOLD THROW POISON DARK EVIL !RENT !DONATE !SINK LIMITED   50 aid 1 The Dark Tower
a healing potion 0 TAKE HOLD THROW       25 cure light wounds 1 Fukushu Village
some opium 0 TAKE       40 blindness curse corrupt air 1 Fukushu Village
a dark potion 0 TAKE HOLD THROW       50 heal dispel good dispel good 2 The Tear-Silver Mines
an anti-oni bean 40 TAKE HOLD THROW   !RENT   50 remove sanctuary curse poison 1 The Tear-Silver Mines
the hurrican-potion 20 TAKE HOLD THROW       50 teleport 2 Malifons' Palace
a small vial 0 TAKE       30 heal 1 Subzero
a small vial 0 TAKE       30 counter magic 1 Subzero
a vial 0 TAKE       30 restore 1 Subzero
a vial of mist 0 TAKE HOLD THROW   !RENT !SINK LIMITED !PURGE !TAKEALL   1 bless 1 The bookstore ;-)

Letzte Aktualisierung 30.01.99
Durch Jochen Reuther